![]() I am still hopeful that I can at the very least dump these lua files from PS3/360 to make life much easier, but only time will tell. Since some of the scripts are responsible for model/FX placement and we would likely have to do that manually this means that we will probably have stuff floating in the sky or rotated funky until we figure out the coordinate system and even then this will take weeks of debugging. ![]() I have noticed that most levels follow a very similar format for specific script sequences. As with the original Force Unleashed DLC, Endor is once again a what. Without the editor and certainly without help from multiple people re-writing these files could take months. The one and only DLC for Star Wars: The Force Unleahed 2, Endor is a decent offering. The lua files contains a bunch of scripting that is very level specific. It looks to me like the LUA files are generated by the editor when it spits the level out after being built. ATM the only way to get the DLC operational seems to be to rebuild these files from scratch. There a ton of LUA files missing from the PC DLC files. It looks like I may have better luck there than on the 360 where everything is encrypted in a currently unknown format. I am still looking into the PS3 files for this mod. Sorry to spoil the big 'Luke apprentice thing' but the events in the dark side DLC:s has not happened in these DLC:s since they are alternative endings of the Dark side ending of TFU 2 which itself is a sequel to the Light side end of TFU 1.
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May 2023
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